San Andreas
Deep compositing of key LA destruction shots.
Full shot deep renders with DMP integration and volumetric effects. Deep dust clouds and buildings colapsing had 2D fires and exposions added in Nuke.
Organising and preping shots as well as QC checks for deliveries.
Transformers: Age of Extinction
Stereo compositing
Several shots were stereo composited and reconverged to provide greather depth perception.
Shot tracking and solving for stereo.
Thor: The Dark World
Nuke compositing
Shots were keyed and composited with DMP backgrounds and set extentions.
Look dev and compositing of planet in space.
The Maze Runner
Nuke compositing
Shots required CG integration as well as set extentions and volumetric effects. Extensive plate reconstruction in some shots.
Preping volumetric light settups for artists
300: Rise of an Empire
Nuke compositing
Shots were integrated with CG. Most require extensive volumetrics and set extentions based on CG and custom Nuke skydomes. Blood effects were rendered and enchanced with stock footage.
Shot prep and final delivery